The player takes the role of either the Human inhabitants of Azeroth, or the invading Orcs. Warcraft: Orcs & Humans is a real-time strategy game (RTS). The game and its plot were later adapted as the 2016 film Warcraft. This competition fostered an "RTS boom" in the mid– to late 1990s. The game's sequel, Warcraft II: Tides of Darkness, became the main rival to Command & Conquer series by Westwood Studios. Sales were fairly high, reviewers were mostly impressed, and the game won three awards and was a finalist for three others. Warcraft games emphasize skillful management of relatively small forces, and they maintain characters and storylines within a cohesive fictional universe. The game introduced innovations in its mission design and gameplay elements, which were adopted by other RTS developers. The MS-DOS version was re-released by Sold-Out Software in 2002.Īlthough Warcraft: Orcs & Humans is not the first RTS game to have offered multiplayer gameplay, it persuaded a wider audience that multiplayer capabilities were essential for future RTS games. It was released for MS-DOS in North America on 23 November 1994, and for Mac OS in early 1996. Warcraft: Orcs & Humans is a real-time strategy game (RTS) developed and published by Blizzard Entertainment, and published by Interplay Productions in Europe.
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